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    <title>King's Quest IV: The Perils of Rosella</title>
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        <h2>King's Quest IV: The Perils of Rosella</h2>
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                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>King's Quest IV: The Perils of Rosella</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1988
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States (1988)
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Adventure
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Sierra On-Line, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Sierra On-Line, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Sierra On-Line, Inc.
                            </td>
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        投票得分：84
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            <h3>Description of King's Quest IV: The Perils of Rosella</h3>
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                <p>AGI was the in-house, parser-based EGA game engine that Sierra used for its adventure games in mid-80s (e.g. <em>Police Quest 1, King's Quest 3, Leisure Suit Larry 1</em>). <em>King's Quest 4 </em>was finished with AGI, but then Sierra decided to upgrade the game to the newer SCI engine which allowed for better graphics (SCI engine was later used for <em>Police Quest 2, Colonel's Bequest, </em>and <em>Hero's Quest 1</em>, to name a few).</p>

<p>This AGI version was actually released, but was pulled from the shelves and replace with SCI version very quickly.</p>

<p><span class="revhotud">Review By HOTUD</span></p>            </div>
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            <h3>Captures and Snapshots</h3>
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